“Among Us”: Bringing Us Together by Tearing Us Apart

by Neeharika Beru ‘22

Source: CNBC

Published Nov. 11th, 2020

It would be suspicious if you hadn’t heard of the hit game “Among Us,” InnerSloth’s 2018 game, considering that it’s taken over teen lives in Montgomery and across the nation.

We went from playing the innocent Animal Crossing game at the start of quarantine to a game composed of simulated killing and lying your way to victory. But despite the sometimes gruesome animations, “Among Us” seems to have its own remedial effect. Several Montgomery students have spoken about this game as being highly addicting, and many more have found themselves playing it in class. Others have said it is a nice way to destress and forget about the piles of homework they have waiting for them.

The hours that students spend playing this game range from as little as a few minutes a day to sometimes 4 hours! Regardless, it is no doubt that this game is a new way for friends and family to have fun.

Part of “Among Us”’s enormous appeal is, ironically, its simplicity. The graphics are plain and colorful, and the gameplay is easy to learn. When playing, there is a maximum of 10 players who are either crewmates, who have to finish minigame tasks assigned to them, or the impostor, who have the ability to kill, vent, and sabotage.

The goal of the game is to either finish all of the tasks if you are a crewmate, or kill all of the crewmates if you are an imposter. In between rounds, people can report dead bodies, vote off a player who they think is the impostor, or call an emergency meeting, using the game’s chat feature.

Sound like fun? If you feel an urge to play, you’ll be joining thousands of other players across the world. By using the game’s chat feature in an appropriate and respectful way, you can actually contact people from places as far away as Australia.

… just be aware of trolling. This is a game, after all, where people come to destress and have fun.

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